hoi4 defending russia

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Khrushchev dabbled with Trotskyism in the past. So, here is a list of priorities for your research: This is where my military tactics come in. All trademarks are property of their respective owners in the US and other countries. All rights reserved. Thank you for reading this and helping out!! Oh yes, how could I forget? Germany will control the air for the first 2 years so soviets should focus on producing fighter planes only and then produce CAS in 1943, 1944. And thier infantry aren't that far behind at all the German. HOI4 atm is a really game because of so many reasons the main one being AI is no challenge. Don't know it well yet. This is my 15th time trying. The best option for until divisions you as russia should get a strong backbone of 24-30width all infantry divisions (you have the manpower) they suck yes, but they are a great fallback or even front line. Check out my other nation guides. Just use it as a defensive line where there's no border. It's a gruelling slog but eventually the giant will fall. Make sure I have about 1/4 of the infantry deployed behind the lines so they can move to reinforce the provinces the germans attack. But, I do recommend building level five land forts on the southern part of the front-line, particularly around Romania, as the Axis sometimes break through. I had 4-5 24-division armies of 10infantry with support arty and engineers to hold the line of level 4 forts. Use armor or motorizied to push a hole 1-2 provencies wide and encircle parts of their army. Best Defensive Line for Soviet Union So, when i am playing Soviets i usually take a defensive stance. So I've started a couple of campaigns and then decided it was time to try out Germany. Hi, sorry for the late reply. These rules will help your game run smoother and increase your chances onto securing world domination. Try to attack when the weather is favorable; attacking through snow or mud will cut your effectiveness dramatically. After 2-3 million casualities on their sides they will have less then 20 divisions, then it's a walk in the park. User account menu. Get as many divisions as you can I would say. It controls almost the entire northern third of Asia as well as the eastern edges of Europe. Moreover, be sure to have your plans drawn up early, so your Generals can plan their attacks in plenty of time. Germany took almost all of Europe, capitulated everyone except the UK and its colonies, and then declared war on me (Scandinavia and the Baltic States haven't joined the war). This Hearts of Iron IV Soviet guide will help provide you with some essential guidance and tips to help secure world domination under a communist sphere of influence. Defeating Russia. For a better experience, please enable JavaScript in your browser before proceeding. You must lose the winter war to make peace with Soviets. Valve Corporation. All rights reserved. So I'm playing the Soviets in Waking the Tiger and I'm pretty new to the game. Search within r/hoi4. lol The fact that anyone would need a strategy game to beat brain-dead AI is hilarious. Specify when and how many. Garrison duty focuses your troops on defending ports and cities. I am thinking to swap 2 artillery for 1 anti tank and 1 artillery. New comments cannot be posted and votes cannot be cast. Its pretty easy, i personally group up "panzer gruppes" and they will have about 8-15 divisons i will try to have 3. you only have to do these things till youre good, i just beat germany in 41 lol. Russia has infinite manpower, but only limited factories. Russia is by far the scariest fight. For Kaiserreich Id love to see a united Italy, or a successful Mittelafrika. During your attack on the Axis, make use of your tanks by pushing deep into enemy territory and cutting off divisions, which allow you to encircle enemy troops, making your attack more efficient. For more guides onHearts of Iron IV, be sure to check out its game page. This thread is archived. its possiblle to start producing these tanks around 39 with research buffs.but all total u want about 200 units to hit russia on regualr difficulty. So, what are you waiting for? It's not like soviet union can send all their men into the frontline there were a million men ready to defend against japan in Siberia they would not be called back until battle of moscow when it was clear japan was not going to attack. Read on, and see how you can faithfully serve General Secretary Stalin. Try to get engi's and support artry - 6-7 infantry and a 1-2 plain artys in your division template, and the germans wont stand a chance #7 It seems impossible to repel the German attack. Additionally, please be sure to check out the France guide and let me know your thoughts (https://www.keengamer.com/article/20323_hearts-of-iron-iv-france-guide). When are you attacking (Don't attack near 1941, they're too strong then. Hm, that seems like a good idea. Reddit and its partners use cookies and similar technologies to provide you with a better experience. The key to beat Barbarossa, is to have enough civilian factories [CF's] to make LOTS of war factories [WF's] to produce the equipment you'll NEED to fit out fully the divisions you make; at least 200-300-ish . Economy and production: Thanks! Yes, this game is just brilliant, offering countess opportunities to create an alternative history. I found self propelled artillery to be particularly efficient against Russia - high soft attack and shouldnt face too much that can pierce it. I would recommend watching this video and playing a test game of the soviets at the same time to save time. . This is so you can construct level-four land forts across the entire border (including the border with Japan and her puppet states), once you have secured Eastern Poland from the Molotov-Ribbentrop Pact, and the Baltic States from the anti-facist diplomacy. Make sure you have air support working. All you have to do is hold the line and watch them bleed equipment until most of their divisions are half-strength or less. Stalin's Severed Right Hand Check out my France guide under the Division Template section as this should help (https://www.keengamer.com/article/20323_hearts-of-iron-iv-france-guide). I think when playing the Soviet Union in Hearts of Iron IV, its best to leave the Great Purge till a little bit later, as it essential to get some technology researched and a strong industry built up. was a piece of cake. I want to do a historical Soviet Union playthrough (no rushing Germany in 1936 through Poland), however, no matter what I do I never seem to have enough or strong enough divisions to defend against Barbarossa. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. This Hearts of Iron IV Soviet guide will help provide you with some essential guidance and tips to help secure world domination under a communist sphere of influence. So why not focus on military factories in late 1938, and then use them to add just one company of Medium Armor to every infantry division? It is rich in both natural and human resources and has decent technology. 1) Have at least 150 units total lined up on the border. Espaol - Latinoamrica (Spanish - Latin America). I particularly like ideas 1 and 4 and will look into writing these at some point. Well, that works too. Valve Corporation. Comprehensive Guide on How to Play the Soviet Union - Hoi4 - Part 1 71Cloak 19.5K subscribers Subscribe 1.2K 68K views 1 year ago This guide is every major click you are going to need to make. Also, attack weak spots where you can hit a province from multiple angles and preferably into open plains with no river crossings. It is important to note that, that once enemy divisions start to break through your front line, it means only one thing defeat as your divisions will god onto tiles with no forts constructed on them. I knew how to play the game fairly well. ps there should be a general questions thread stickied or something. I have only played as Germany very eager to win WW2 as them before i move along to try other factions. comrade General Crazy zombie give you a solid hints to win but I personally think AI is not soo smart so all you have to do is have big enough divisions to stop the AI and at that point AI just bleeds and when the time is right lunch your offensive into germany. Hello, thanks for your comment. Here is some music for the destruction of the Axis. #2. "On the battle-fields of Verdun corpses grow as legacy. Well if you have historical focuss on, get the extend the Maginot line focuss. Stick to historical timeline becouse AI right now need every help you can give him. GE sounds great, show us the Kaiserine, and the HRE) Japan was always a bit too much micromanagement for me though, as with all island nations/ US, with all these naval invasions. Required fields are marked *, You may use these HTML tags and attributes:

. It may not display this or other websites correctly. Therefore, their manpower will massively deplete, causing divisions to simply disappear due to losing all of their HP. All trademarks are property of their respective owners in the US and other countries. It's pretty easy. Strange. Youll need about 168-192 such divisions (7-8 armies) to cover your Western border alone, probably 2-3 more armies to cover Siberia against Japan. Plus, unlike forts, these tanks and military factories will be serving the Union no matter where you fight later. Real Life Soviet Union had 2.5 million men on the frontlines in 1941, 5.3 million in 1942, 6.7 million in 1943, 6.5 million in 1944 and 6.3 million in 1945. Maybe there's not that mutch freebies, but You have old good polish revansism, with fast justification after 10 world attention. The second one is secret path of Romanovs. Help would be appreciated. Its real easy to stop them at the border. Necromancy is not allowed. Thanks for the feedback! Therefore, lets proceed into the guide. How many civilian factories do you have in 37 38 and 39 for example and around what time do you switch to militairy factories and how many do you build? Research stuff with right timings and you will have T-44 up to 1941, and at least 12 divisions of them (or even 24). All rights reserved. Tukhachevsky refuses to confess, but cannot be allowed to live (if you decide to go down the Collectivist Propaganda root, Id recommend choosing the first option). But, not the picture of course. If you try and follow a reletivly normal timeline Russia can have 1000 divisions. I tend to make a lot of Infantry with a good amount of support equipment, then some motorized and Light + Medium Tanks to back them up. Mostly infantry division equipped with engineers, artillery and anti-tank under command of one skill 2 Field Marshal will hold off the Germans, and you will likely be able to counter-attack and push the Germans out of Poland without much trouble. USSR meanwhile gets only 300 factories by 1941 and USA 400 factories by 1941. 3) Having an alternative reality German 1936 Revolution, with huge democratic German faction, alternative to Allies, and later creating the European Union in 1940s. I also play grand strategy games badly on Youtube. Also, let me know what nation you would like to see in my next guide in the pool below. I havent' played USSR in HOI4 much, but in HOI3 it was impossible to stop them at the border. Superior firepower is always good for infantry army, but Grand Battleplan works well for Finland also. When the front starts to bog down again as the Red Army reinforces, hold the attack then repeat a few days later. 22 . 2019-09-04, 6:22 pm. You win by encircling and destroying divisions. Espaol - Latinoamrica (Spanish - Latin America). I watched a video tutorial by Feedback Gaming (YouTube) where he waited for The Great Purge to complete and meanwhile built an army of cavalry (yeah, I kid you not) then swept through the Soviet Union. Hey thanks , mostly approximately 140 160 divisions. Check it out here. That was the breaking point, i only had to fight huge numbers of really really bad equiped soviets afterwards. Think of it like defeating the ottomans in EU4, the objective is to dance around them and worm them into the most vunerable position rather than a head on confrontation which THEY want. What do you recommend by the bunkers lvl 5 max with anti air and radar? 23. So a diversionary attack in Ukraine will allow a successful, much larger push against Moscow. Ohh and grab all of czechoslovakia without releasing slovakia so you dont get trouble with that as well. You are using an out of date browser. The plan was to rebuild the high seas fleet and focus for the next years on building the heaviest ships possible, battleships and battlecruisers were the sole production and the increased dockyards from naval rearmament helped great, chromium was not going to be an issue with a early Yugoslavia war. But weirdly Germany waited until 1942 to Attack, and I'm having a hell of a time defending land while Turkey joins axis. What I'm saying is that your production MUST outrun your manpower needs; you want a new type of something?, build to that need, stockpile a BUNCH of it, and THEN you can gently field the new type . In HOI3, Russia were terrible. in a public forum. But i have lost campaign after campaign every single time when attempting to invade the USSR. If you like to take your time you can also wait for late 1941 and research 41' medium tanks + mechanized infantry and make divisions of that only. Why so far back, though? This is the main reason I go down the Superior Firepower land doctrine as you get these vital bonuses, which help in your victory against the Axis. I had 212 divisions composed of infantry and including 4 Panzerarmees (1 Panzerarmee = 5 LARM, 5 MARM, 10 MOT). JavaScript is disabled. I prefer 1939.)? Hehe, I'm playing as Russia and can't beat Germany! You are using an out of date browser. From what i saw from other players, they simply destroy the every factory between the border and Line, leaving soldiers both in border and line. If you think that for every problem there is a simple and easy solution, either you don't understand what is a problem or you don't understand what is a solution. Cookie Notice I prefer using artillery, but rockets can be used. Log In Sign Up. To ensure I help you, I have a couple of questions. After 1941 it will look very grim as the war starts out due to the sheer number of Soviet divisions, but it will quickly get better. As stated previously in the guide, you should place a lot of emphasis on civilian factories. in my experience encircle, destroy pocket, repeat and repeat. Use medium/heavy armor divisions to punch holes through their lines adn to create encirclements. I know the video is long but I didn't know what else to cut. Leningrad would come later. Unlike many other players who will focus upon Mobile Warfare or the Mass Assault land doctrines, I favour Superior Firepower. Build AA and radar on the borders as well. Red air and other . (Turn on Youtube subtitles for English subtitles)"To Serve Russia" (" ") is a modern military patriotic song of the Russian Federation. Well i tried this tactic of lvl 4 forts all the way to romania border, from there lvl 5 forts towards the coast had 220+ divisions manning the forts and the germans cut through them like butter anyway. Hey comrade Ulyatt, what a great Soviet strategy works just fine against Axis in 1941! I mean, come on, this is Germany, not late-game Allies. Anti-Air upgrade on SPAA is 15% per level instead of 5% like gun. Perhaps give a go on a playthrough and see how it goes. The navy and air force have been getting off easier so far (navy and air advisors not very important in comparison to division recovery). Which approach is better and why? Please don't reply to a post that's dead for months. As a result, 3-4 Soviet infantry divisions will hold any border tile just fine without any forts and no matter what Axis throw at them: they will lose organisation several times slower than the Germans. To summarise, the Soviet Union inHearts of Iron IV is one of the easiest, but most enjoyable countries to play as. With this little war over in early 1937, youll need no Molotov-Ribbentrop later, and can go down to the second additional research slot as early as 1938. I'm running an un-modded, un-DLC'ed version, as I just picked up the game last week. Basically, this. Hearts Of Iron IV: By Blood Alone Review: Planes and More! And they were all having a visit . Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Unfortunately whilst playing as the Soviet Union in Hearts of Iron IV, you have to deal with Stalins Great Purge. And, at the beginning of the war, youll be 10 tiles from Berlin, not in Belorussia. Especially when they are on the retreat with quick tank manuevers to punch through gaps in the defensive line and stall movement, entire huge stacks of men will die to attrition in winter cut off from supplies, then keep chewing them like that piece by piece taking the territory once they vacate it. Apparently the Soviet Union's army is desperately weak after The Great Purge event (their organisation suffers catastrophic derp) so they crumble before your relatively cheap, fast moving cavalry. What is the makeup of your army? 4) Conquering Benelux as far-right/ far-left Belgium or Netherlands, then fending off the Nazis until the US come to your help. Additionally, you should never build level ten land forts, as the AI will not attack them. Declare war on Lithuania and go around their army. He must go (this choice is the easiest as Khrushchev is pretty irrelevant). If you want you can all mechanized, last time for fun i made light tank+ motorized divisions only, no infantry at all. I also like to rely on rivers and rough terrain when I'm expecting to get overrun; holding a river crossing is a crapload easier than holding a normal province, and you can fortify the handful of gaps between the otherwise very river-crossed border region you have with Poland and Germany. Is it a good idea to leave few titles to Axis so I could build my forts behind rivers? Anyone know if this will be the new normal for conquering Russia or was it just a weird playthrough (Trosky etc). But only because the AI is dumb. I had almost all my national focuses completed. Awesome post could use some similar guide for other nations! If you are having difficulty defending the Soviet Union from the European half of the Axis, here is the best place to dig in and defend: "One of the most damaging lies of our era is the falsehood that people must give up freedom to enjoy economic progress, which makes me think of a story - everything makes me think of a story - about three dogs: an American dog, and a Polish dog and a Russian dog. Then I just did a naval invasion capped around 6 of their provinces and they are right now. If America Joins Allies restart for obvious reasons. So if you can beat the soviets, kill 10 millions of them while losing 50k don't tell me soviets are strong haha. Tom, try 9 or 12 companies of infantry with Engineers and Recon as a base for defense division. There is not as much river coverage if you do that, and you give up more IC. The Soviets absorbed somewhere in the neighborhood of 13M casualties before enough victory points were captured the time I was able to subdue them. Conquering CZ, Poland, France etc. and our Hoi4: Soviet Union - Not One Step Back Achievement Bitt3rSteel 136K subscribers Join Subscribe 11K Share Save 459K views 1 year ago #NoStepBack #hoi4 #DLC #hoi4 #DLC #NoStepBack Check out. Can anyone be please more specific how many factories they are building? Hello and welcome back to another Hoi4! SPG gun, reliability, armor is optional if you have extra XP, TD gun, reliability, armor is useful for making space marines with TDs but can be left off. 2. i form a line along the east side of a river stretching north and south in RUSSIA. Support engineer, signal, maintenance, recon. I did too and won against soviets with 50k losses total i wouldve lost less but i was bored at the end and sent infantry in turkey where soviets had some troops in the mountains. Here is the three choices I recommend choosing during the Great Purge: By having an advanced military, this will give you an upper hand over the enemy. A more than a month old thread should rest in peace. I havent' played USSR in HOI4 much, but in HOI3 it was impossible to stop them at the border. Did you build a war factory by the age of 41? For one, with the 1937 German tech treaty, you can actually have T54 modern armor researched in late 1941. Just to check are you playing as the Soviet Union? I can appreciate units on Stalingrad, but As just about any other nation you can upgrade your infantry equipment but with soviet union id research 1 level above the one you start with and keep building those untill years 1945-1947 by then germany is defeated and you have room to upgrade your infantry equipment, a lot of people get seduced into thinking high tech infantry equipment will make them stronger but in fact they cost a lpt more resources to build and are slower to build so you end up with less than what you need and in the end under equiped high tech divisions are weaker than fully equiped low tech divisions. To be a genuine PAIN for the Germans, your 'Old Guard' Field Marshals DO have a use; defending Hero Cities {Minsk, Odessa, Sevastepol, Kiev, et al} , match them up with 2 * 40 width mountain divisions and see how long they last !! All you have to do is hold the line and watch them bleed equipment until most of their divisions are half-strength or less. They're now OP. I am proably on my 7th playthrough and still and incapable of breaking the frontlines. Like i cant even get 1 little territory every time i attack it says im winning at first and says the battle will last less than a day. . Firstly, how many divisions have you got? Scan this QR code to download the app now. Defense of Glorious Soviet Union is an artform, as reality kicks in on Day 2; when you see the Logistical ledger shouting at you in line-items of screaming RED ! Lost horrifically, Moscow and Stalingrad falls within a year. I'm trying to compensate now and using some of the suggested division templates, so hopefully I can catch up. Don't make the mistake of placing too many units in an area or they WILL be worn down the same way as the AI. Soviet Union Guide - Defense in Depth Goal of the Guide Show that late game Germany can be dealt with Repeatable strategy that can be used by anyone in single player Win war and peace, get at least 90% of the spoils Display novel defense in depth with lines of retreat based on perpendicular fallback lines, debate utility for multiplayer Russia is too weak before 1941. and you will be disapointed with fight and game overall. The billionaire founder of the aluminium company Rusal is one of the few Russian business leaders to have criticised the management of the economy at a time when the full-scale invasion of. Espaol - Latinoamrica (Spanish - Latin America). This was not my first time playing. And btw, dont be afraid of the snow, mud is way worse. I have a lot of experience in the game however I just can't seem to find the hole in my strategy when it comes to defending. All rights reserved. This guide is every major click you are going to need to make to set yourself up for the defense of Mother Russia. If they are thin on divisions before winter starts, you just continue encirclements, just on smaller scale. Although, you miss out on 15% national unity, the ability to research technology quicker will give you a significant advantage over your foes. 20's and 40's do better at ABSORBING casualties in relation to fighting power : your 10 width takes, say, 10 men lost out of 100 (10%); those same 10 men lost in a 20 width of 200 = 5%; and a 40 width and 400 men = 2.5% loss . Viewed a. But they will only stay fresh if you manage your supply carefully. "A quote is easy to forge" - Julius Caesar. Like I say, having artillery in your division templates, air superiority and waiting for the Axis manpower to deplete is the key to success whilst using this strategy. Its not hard to have about 350 divisions before June 1941 to cover all of your border in the West. More soft attack is always good, but pure infantry has very cost effective soft attack by themselves against the breakthrough of even the heaviest 14-4 assault infantry template. Hi, thanks for the comment. 2) Playing a big bad Romania, with dividing Yugoslavia, Czechoslovakia and turning Bulgaria, Greece and Turkey into puppets. Russia has infinite manpower, but only limited factories.

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hoi4 defending russia