- 7. Mai 2023
- Posted by:
- Category: Allgemein
I have put 3 effects minimum on everything, 70+ rarity on stuff I need, 100 rarity on stuff I don't really need. 10) EC6/C10 yet again to jump in EP again > do EC1 again to push them further. First, get near the end of the Challenge and turn off all Autobuyers. A HUGE speedup to realities and skips the whole annoying manual early game section while massively improving your potential perk gain speed. While it doesn't increase the cost of the next Antimatter Galaxy, it still resets you to the start of a Galaxy. It requires about x5 as much stored black hole time but can 'idle' to finish because it has effarig glyph in the build, so it's more intuitive to find.). Buy a first dimension. Then, try to do it for automated DimBoosts. Now you should have just gotten your second strike and rift (Decay/Collapse/Disarry). Also, before proceeding, don't forget that you can figure the game out on your own:). :). 2 To be more exact you shouldn't armageddon again until you have reached e10 multiplier on the first Pelle rebuyable, which should be very easy with the 117/118 remnants you have. You could do it now, but it will take long). Once you reach ~1e165 IP, get the achievement Game Design Is My Passion (complete IC5 in 15 seconds or less) with /u/1234abcdcba4321 strat: (Since Autobuyer Priorities don't exist anymore at least on some versions, this is very hard even with 1e185) (Since reality, this section is outdated. I've never found this effect useful at any point. You will probably hit a wall at 4-6 seconds. You can do -999 to essentially 'sink' the glyph if it has this effect, basically not choosing it. No longer works as of the reality update, however it now unlocks at 1e90 IP, saving a lot of time. This means you need to do the "Unique Snowflakes" achievement without buying any RGs. This will help a bit in reaching 140 Eighth Dimensions. You can click the button and hold enter or use an autoclicker. Upon your first Infinity, you encounter a Strike. Example values: ^1.095 sac at 3e79, ^1.1 at 1e100, ^1.105 at 8e125, ^1.108 at 1e147, Lai'tela's Reality: yeddd -> ydddd (5e69 sac) -> yeddd (5e73 sac) -> ydddd (Existential Elimination) -> yeddd (Planar Purification+Absolute Annulment), Dark Matter/Dark Energy Buff: Certain Singularity Milestones https://cdn.discordapp.com/attachments/1053628972447055942/1070276252407173120/image.png buff DM/DE based on resources this reality. Farming glyphs becomes much faster now, hence here is some advice on how they work. (Note: this is slightly harder now as the reality update made matter rise faster, but still pretty easy at this stage), Eighth Dimension Autobuyer (C8): Once you boost the first time and unlock Dimensional Sacrifice, keep doing it every time it hits double. Laitelas Reality is different from the previous Realities in that the goal is not to reach Reality but to destabilize the entire operation. RM recommendation: Get 2-4 RM (e4148-4444 EP) - to reach this I recommend all up to 1e18(including them) upgrades in dilation. (You have so much game speed due to black hole, and the IP/EP multipliers are much more important than Active's better replicanti galaxy effect.) It's easier with higher starting EP, which is why it can be a good idea to wait until reality 2). In fact, getting to IC4 really doesn't take long while being active, so this should be updated) (this takes 10 minutes when you are active - e581927j) (yeah this entire section is fast - YT kerfuffles). You may want to grind up binfs for r131 and this effect also helps a lot with that. Section 1 - under 1e308 antimatter (pre infinity) You will start with 10 Antimatter. You will be dimboosting regularly from start to finish. After that you should start getting massively better glyphs. However, unfortunately you have now hit the TD5 wall. You will earn more IP on Big Crunch the more antimatter you make. So, 1st question: How do I know my peak IP/min is really my peak IP/min? Unless you get some crazy rarity(80%+) - don't bother waiting for levels too long. If anything changes about grinding eternities for EC1 or TS193 (relevant in 1e100 EP section), this will be changed accordingly. All of their effects are useful, but are also quite different from one another and help in different situations, so it is worth keeping an eye out for Time Glyphs with effects you currently do not have. Buy a Galaxy without Sacrificing. Nothing will be filtered. Doing Dimensional Sacrifices (S). It will take about 5 minutes and it will boost all infinity dimensions by about 1.3x when completed (1.3x multiplier for every infinity challenge completed). Now swap back to Ra reality and start farming until ~level 5 Teresa. Of course it won't have any impact until you unlock Dilation. At this point in the game, the longer your run, the more productive it is, because of that you should crunch only when you need to buy upgrades so you don't waste replicanti, and to improve the growth rate/replication percent of replicantis and max replicanti galaxies and ultimately increase progress. This reality is more of a puzzle than actual challenge, so solution makes it pretty easy. This will allow further pushing of antimatter. An Autobuyer, obtained by completing a Challenge or getting Eternity Milestones, is a mechanic in the game that allows automatically buying or activating other mechanics. Faster Replicanti has a lot of bonuses - it means quicker progress through the eternity phase and in many ECs (notably, in EC11), it means a much quicker Replicanti phase pre-eternity, and it means getting far more Replicanti post TS192 for bigger ID and TD multipliers. The IP multiplier dilation upgrade will push you to e2100 EP very quickly. Allows you to select modes to either only get certain glyphs(and sacrifice rest) or auto sacrifice all of them. Here's what I like to do in between: At about 1e10 Singularities and Lv 20k Glyphs, you can unlock Annihilation by beating Deterministic Radiation. Around 4.7e15 Singularities and Lv 21.8k Glyphs, you can destabilize Lai'tela for the 5th time. When you are able to pick a glyph with an EP multiplier, EU1 would have little effect, and you can prioritize other perks until you have Existentially Prolong. One rule about the locked Imaginary Upgrades is that if you can afford them, you can most likely unlock them. You will get more progress from it, and it will produce Infinity Dimension 1, like the regular dimensions. Swap 224 for 223, and get 226. You can also do Relic Shards briefly to improve Sac growth (the two decimal places rounding is just visual). When you reach Infinity, the world will collapse in itself due to an excess in antimatter. One of those changes is the change to the "Is this safe?" After reaching dilation, swap your time studies to Active (the better replicanti galaxy effect is more important than the now insignificant xIP/xEP) and 234 (also outscaled) and you should reach e4k EP. Almost nothing else will work or will require much stronger glyph set. Rising. You now have 11 total time theorems, so get Time Study 42. Manage all your favorite fandoms in one place! Check to make sure your IP/min per crunch is near or at the memorized peak IP/min value. You cannot come up with plans like "I'll save up for this Infinity Upgrade even though it costs a lot more IP" - the Infinity Upgrades can only be purchased from the top to bottom of each column, then when you buy all 16 it will unlock 2 new ones. Set this to 0.2. Layer 1 strat: 5p (with AD x) or 4p1d (TTgen), Go AD path. You can complete 2 layers for now but will instantly be able to complete layer 3 with new mechanic from next celestial. (There is actually a strategy I found that is possible to get the IC5 achievement right after 1e140 IP, as shown below: 1. and as you buy Infinity point upgrades. A good setup for overnight is something like 3 effects, 40-60+ rarity(up to you), specific effects if you are certain about you needing ONLY something that includes those effects. With this much I got to 1e59 RM/minute with e59 upgrades so only took 10 minutes to reach e60 from there. After you have these two upgrades, set your autobuyers up like this: Now buy the 3.12e9 IP tickspeed cost multiplier upgrade 'Tickspeed cost multiplier increase 5x -> 4x' and then, when you have enough IP, buy the 1.56e10 IP tickspeed cost multiplier upgrade 'Tickspeed cost multiplier increase 4x -> 3x'. This will get all challenge times to 0.02-0.06 seconds or less. At this point you want to switch your runs to only 'one' blackhole at the end of your run. x1 Dilation - TT per hour(it's finally useful), DT time gain, galaxy threshold. Challenge 8 has its own super-exponential growth system that, right now, is faster than hitting Infinity normally. If you're having trouble with EC12x5, go ahead and obtain the "When will it be enough?" Go into the time build now and gather e40. Around 1.6e14 Singularities, your Auto Singularity cap threshold drops to x1.00, meaning you can now automatically get Singularities without wasting any DE. I have left the old guide up in strikethrough, as an archive. Now that you have gotten to e21 pour on Teresa you unlocked Effarig. These should take less than .5 seconds each and drop as you go along. Yep, you literally have to do nothing aside of clicking occasional recollection/fragmentation button. Here are the challenges in estimated order from easiest to hardest (might be slightly different after the reality update but should be almost the same), Note that challenges 10, 11 and 12 require 16 infinities (which you will have at this stage): And lastly, the Tickspeed Autobuyer Challenge (C9). The importance of grinding infinities in this challenge is decreasing, so you don't need a lot of infinities. Getting Time Dilation is deemed necessary to continue progress, which without it will cause you to be stuck at around the 1e1300 EP mark. (lilk0408). Each Dimension will operate 2x multiplicatively faster every time you buy 10 of it by default, and their costs will also jump by a large multiplicative amount. Until about 6 IP, it is more efficient to do a Challenge 8 (Eighth Dimension Autobuyer Challenge) run instead of a normal run. These Time Studies are very powerful, as it will help make more progress (more Antimatter, IP and EP) and allow you to get access to row 12+ achievements. You then should be able to do EC5x3, followed by EC3x5, EC2x4 and EC6x3. Fortunately it's still enough to obliterate the pre-break phase and generally speed up a lot of things pre-EC10, such as making ECs easier, letting you get more EP per eternity and push for more TTs quickly etc. Your main goal is now updating RM set and finishing a 'time' set. If you are still scratching your head, try this helper script. 11, [22,32,42], [21,31,41,33], 51,61, [72,82,92,102], 111, [121,131,141], 151,162,161,171. Dilation isn't useful yet, but the other four glyphs all have a specific purpose thanks to the Pelle-specific effect: Replicanti: Best at replicanti amount (for Rift 2 -> Rift 3), Infinity: Best at IP (for Rift 1, TT and Remnants). 1.4-1.5k is just fine otherwise. So "press 3" means buy one 3rd dimension, and "hold 8" means hold the "buy 8th dimension" button until you can't buy any more. Like feasting on a behind - Using Time Study 181, you must disable all autobuyers and macros used to buy dimensions, and don't press M (max all) at all. You want to be active during this farm for best result. After these two, you should be able to do EC6. Another thing of note is that you'll probably spend a lot of time waiting for SMs. Technically you can get EU2 as well, value is approx same IMO, but I prefer achievement line first. Then consider getting 5 RM on the second reality. Generally, it's a good all-around effect because no matter what slow section of the game, this will help a bit, but it's also not specialised for anything. Explore . I feel like I know enough about antimatter dimensions ng-5 to make a guide on it. "8 nobody got time for that": Turn off dimension autobuyers 1-7 and Eternity. You might have to get 2 galaxies to finish this one, even with the Galaxy doubler upgrade. Recommended for: The Boundless Flow, EC4 requirement. Beating this gives a HUGE multiplier to glyph sacrifice. When reaching level 4 - don't forget you get an extra infinity charging point, I won't remind you again about such level ups, they are every 2nd level. Think about it this way - 58 Tickspeed Upgrades (costing ~1.111e60 Antimatter total) used to give you a 926x boost - now it gives a 2574x boost! From this point on, we have choices - we can spend IP speeding up Autobuyers (which will optimise speed), or on buying the 4th column of Infinity upgrades (which will reduce the road to each Infinity). The following lists are adapted from the Discord server pins by Sir Kill-a-Lot: If you pause black hole and have Effarig glyph with achievement bonus multiplier - you can get 'actually super easy' achievement. But as you will notice - something is likely giving much more value. Once you get that milestone, you will want to start juggling glyphs. This is where cel 7 becomes a Pelle rebuyable timewall. During glyph farm - simply update the glyphs you already use into better ones if possible. The eternitied multiplier from TS193 on antimatter dimensions will allow you to beat EC7x5. There are some other possible setups for this point, but some of the setups may not work for getting more EP. Recommended for: Pre-eternity and pre-break phase especially, EC clear speed. You might get lucky and get this achievement in earlier eternities. 2 years ago. Teresa level 10 unlocks additional boosts to glyphs that are added upon reaching certain sacrifice thresholds, so you'll also want to rechallenge Teresa every so often as well. (Generally, buy 10 is much better with power glyphs, all dimensions is much better without them.). over time) and so on. Using these powerful Prestige systems reset all progress up until that point, leaving you only with the new upgrade - but they are so powerful at the start of the game that it is mandatory to buy all of them. Clearing this challenge should also be easy, even if there's a small wait. Replicanti factor for Glyph level: 0.4 > 0.4 + X [ ] - This is THE Glyph level effect. EC11x2 (EP: 3.01e572, TT: 5,664 | Goal: 1e650 IP): Runs will get longer with each completion, and thus you should get used to taking some time to complete these challenges. Before I explain anything - let's complete Effarig Layer 3. (In fact, there's a whole lot more content to get through! Once you have completed all achievements available up to this point and unlocked and bought the last imaginary upgrade, you will be able to face the final celestial by "Dooming" your reality. Unique snowflakes: Progress related achievement. It may take about 2 minutes or less, depending on how much IP and upgrades you have. Swap to EC6/C10 one last time and you should reach e4.8k EP or so. Study setup used: 11,21,22,31,32,33,41,42,51,61,62,71,81,91,101,111,121,131,141,151,161,162,171,181,193,191,211,214|10, EC10x3 (EP: e220 EP+ (At least 1e140), at least 1,280TT (2,100+ TT) | Goal: 1e3600 IP) can be completed when you can first unlock uncapped replicanti with the challenge. If you are struggling to get challenge times down try turning on Automatically Retry Challenges in Options. Give yourself a pat on the back because now we're about to go to the most fun part of the game for a while, Challenges. Don't forget to turn auto-ascend back on afterwards. The "Increased Singularity gain per cap increase" milestone gives you more Singularites at a higher cap than at a lower one, so increasing the cap is recommended. Use the GL charged infinity upgrades. Continue this process of prioritizing the largest Dimension for D5-D8. Eventually, you'll be able to finish EC5x4, and EC2x5, and EC5x5, then EC7x3 (If you do EC7x3 earlier on you will cap very steeply at ~e3000 IP) (You can do EC8x2 at this point as well, and you could do EC7x4 a little later on) and then EC4x4 and EC6x4. Short runs: Automatic Dimboosts set to 0/10, Automatic Galaxies set to 1, Automatic Big Crunch set to how much you make in 0.5-1.5 seconds. Also a good effarig with 4 effects and no RM/Glyph. is some constant) - you will need the help of powerful boosts such as Antimatter Galaxies to more closely achieve an exponential Antimatter growth. After this keep going - you should be able to do EC5, completion 2, followed by EC6, completion 2, both fairly easily, followed by EC2, completion 3, and EC1 completion 5, and EC7 completion 2. At this point, your Dimension bulk purchases should be at minimum 128x. While it does help make IDs a bit stronger, the overall impact from this effect is pretty small. Replicanti has offline progression (in some cases). To get to 1e170 IP after unlocking replicanti, keep crunching every 5 orders of magnitude of IP then buying all the infinity dimensions, IP multipliers, and replicanti upgrades. Hot New Top. Once you do, equip your power glyph, that's going to be the best glyph for a while.
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